TY - GEN
T1 - A cross-layer game theoretic solution for interference mitigation in wireless ad hoc networks
AU - Mahmood, Hasan
AU - Comaniciu, Cristina
PY - 2006
Y1 - 2006
N2 - In this paper, we propose a game theoretic crosslayer framework to efficiently mitigate interference in wireless ad hoc networks. Our solution enforces cooperation between layers, through cross-layer design, as well as among nodes, through metrics that account for the potential impact of the nodes' individual decisions on their neighborhood. The proposed approach is to jointly design power control and topology/interference aware routing, and to model the behavior of the network using a game theoretic framework. The performance metrics considered are energy consumption and achievable throughput for an end-toend path. We prove the convergence of the joint interference mitigation algorithm at three levels: at the physical layer (convergence of the power control), at the network layer (convergence of routing game), and across layers (the joint algorithm does not lead to oscillatory behavior). Our simulation results show that significant performance gains in both energy and throughput are achieved compared to the current state-of-the-art approaches.
AB - In this paper, we propose a game theoretic crosslayer framework to efficiently mitigate interference in wireless ad hoc networks. Our solution enforces cooperation between layers, through cross-layer design, as well as among nodes, through metrics that account for the potential impact of the nodes' individual decisions on their neighborhood. The proposed approach is to jointly design power control and topology/interference aware routing, and to model the behavior of the network using a game theoretic framework. The performance metrics considered are energy consumption and achievable throughput for an end-toend path. We prove the convergence of the joint interference mitigation algorithm at three levels: at the physical layer (convergence of the power control), at the network layer (convergence of routing game), and across layers (the joint algorithm does not lead to oscillatory behavior). Our simulation results show that significant performance gains in both energy and throughput are achieved compared to the current state-of-the-art approaches.
KW - Ad hoc networks
KW - Crosslayer
KW - Game theory
KW - Interference aware routing
KW - Location aware routing
KW - Near-far effect
KW - Power control
UR - http://www.scopus.com/inward/record.url?scp=35148842940&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=35148842940&partnerID=8YFLogxK
U2 - 10.1109/MILCOM.2006.301989
DO - 10.1109/MILCOM.2006.301989
M3 - Conference contribution
AN - SCOPUS:35148842940
SN - 1424406188
SN - 9781424406180
T3 - Proceedings - IEEE Military Communications Conference MILCOM
BT - Military Communications Conference 2006, MILCOM 2006
T2 - Military Communications Conference 2006, MILCOM 2006
Y2 - 23 October 2006 through 25 October 2006
ER -