TY - GEN
T1 - Autonomous Exploration Under Uncertainty via Graph Convolutional Networks
AU - Chen, Fanfei
AU - Wang, Jinkun
AU - Shan, Tixiao
AU - Englot, Brendan
N1 - Publisher Copyright:
© 2022, The Author(s), under exclusive license to Springer Nature Switzerland AG.
PY - 2022
Y1 - 2022
N2 - We consider a mapping and exploration problem in which a range-sensing mobile robot is tasked with mapping the landmarks in an unknown environment efficiently in real-time. There are numerous state-of-the-art methods which consider the uncertainty of a robot’s pose and/or the entropy and accuracy of its map when exploring an unknown environment. However, such methods typically use forward simulation to predict and select the best action based on the respective utility function. Therefore, the computation time of such methods is often costly, and may grow exponentially with the increasing dimension of the state space and action space, prohibiting real-time implementation. We propose a novel approach that uses a Graph Convolutional Network (GCN) to predict a robot’s optimal action in belief space over a graph representation of candidate waypoints and landmarks. The learned exploration policy can provide an optimal or near-optimal exploratory action and maintain competitive coverage speed with improved computational efficiency.
AB - We consider a mapping and exploration problem in which a range-sensing mobile robot is tasked with mapping the landmarks in an unknown environment efficiently in real-time. There are numerous state-of-the-art methods which consider the uncertainty of a robot’s pose and/or the entropy and accuracy of its map when exploring an unknown environment. However, such methods typically use forward simulation to predict and select the best action based on the respective utility function. Therefore, the computation time of such methods is often costly, and may grow exponentially with the increasing dimension of the state space and action space, prohibiting real-time implementation. We propose a novel approach that uses a Graph Convolutional Network (GCN) to predict a robot’s optimal action in belief space over a graph representation of candidate waypoints and landmarks. The learned exploration policy can provide an optimal or near-optimal exploratory action and maintain competitive coverage speed with improved computational efficiency.
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U2 - 10.1007/978-3-030-95459-8_41
DO - 10.1007/978-3-030-95459-8_41
M3 - Conference contribution
AN - SCOPUS:85126253878
SN - 9783030954581
T3 - Springer Proceedings in Advanced Robotics
SP - 676
EP - 691
BT - Robotics Research - The 19th International Symposium ISRR
A2 - Asfour, Tamim
A2 - Yoshida, Eiichi
A2 - Park, Jaeheung
A2 - Christensen, Henrik
A2 - Khatib, Oussama
T2 - 17th International Symposium of Robotics Research, ISRR 2019
Y2 - 6 October 2019 through 10 October 2019
ER -