Autonomous tools in system design: Reflective practice in ubisofts ghost recon wildlands project

Stefan Seidel, Nicholas Berente, Benoit Martinez, Aron Lindberg, Kalle Lyytinen, Jeffrey V. Nickerson

Research output: Contribution to specialist publicationArticle

12 Scopus citations

Abstract

Ubisoft's game designers successfully used autonomous tools to develop an innovative virtual world. The authors discuss the reflective practices underlying this success and how autonomous tools enable more complex system design.

Original languageEnglish
Pages16-23
Number of pages8
Volume51
No10
Specialist publicationComputer
DOIs
StatePublished - Oct 2018

Keywords

  • AI
  • Ghost Recon Wildlands
  • Ubisoft
  • Winning and Losing in IT
  • artificial intelligence
  • autonomous tools
  • design
  • design processes
  • game design
  • machine learning
  • procedural generation
  • reflective practice

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