Abstract
This study uses a business game as a vehicle for implementing decision support systems (DSS). Eighteen companies, consisting of ninety graduating M.B.A. students, participating in a business game were required to develop DSS and to report on the systems developed. Individual questionnaires were later used to evaluate a number of relevant variables: use of systems, contribution of systems, and user satisfaction. Findings, consistent with previous empirical studies, strengthen the validity of the simulation exercise as a useful pedagogical tool for teaching management information systems (MIS) and DSS.
Original language | English |
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Pages | 102-128 |
Number of pages | 27 |
State | Published - 2006 |
Event | 21st Annual Conference of the International Academy for Information Management, IAIM 2006 - Milwaukee, WI, United States Duration: 8 Dec 2006 → 9 Dec 2006 |
Conference
Conference | 21st Annual Conference of the International Academy for Information Management, IAIM 2006 |
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Country/Territory | United States |
City | Milwaukee, WI |
Period | 8/12/06 → 9/12/06 |
Keywords
- Business games
- Decision support systems
- Education
- Teaching