Learning from the Tangram to Solve Mini Visual Tasks

Yizhou Zhao, Liang Qiu, Pan Lu, Feng Shi, Tian Han, Song Chun Zhu

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

2 Scopus citations

Abstract

Current pre-training methods in computer vision focus on natural images in the daily-life context. However, abstract diagrams such as icons and symbols are common and important in the real world. This work is inspired by Tangram, a game that requires replicating an abstract pattern from seven dissected shapes. By recording human experience in solving tangram puzzles, we present the Tangram dataset and show that a pre-trained neural model on the Tangram helps solve some mini visual tasks based on low-resolution vision. Extensive experiments demonstrate that our proposed method generates intelligent solutions for aesthetic tasks such as folding clothes and evaluating room layouts. The pre-trained feature extractor can facilitate the convergence of few-shot learning tasks on human handwriting and improve the accuracy in identifying icons by their contours. The Tangram dataset is available at https://github.com/yizhouzhao/Tangram.

Original languageEnglish
Title of host publicationAAAI-22 Technical Tracks 3
Pages3490-3498
Number of pages9
ISBN (Electronic)1577358767, 9781577358763
StatePublished - 30 Jun 2022
Event36th AAAI Conference on Artificial Intelligence, AAAI 2022 - Virtual, Online
Duration: 22 Feb 20221 Mar 2022

Publication series

NameProceedings of the 36th AAAI Conference on Artificial Intelligence, AAAI 2022
Volume36

Conference

Conference36th AAAI Conference on Artificial Intelligence, AAAI 2022
CityVirtual, Online
Period22/02/221/03/22

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