Network management game

Engin Arslan, Murat Yuksel, Mehmet H. Gunes

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

    3 Scopus citations

    Abstract

    Network management and automated configuration of large-scale networks is one of the crucial issues for Internet Service Providers (ISPs). Since wrong configurations might lead to an enormous amount of customer traffic to be lost, highly experienced network administrators are typically the ones who are trusted for the management and configuration of a running ISP network. We frame the management and experimentation of a network as a "game" for training network administrators without having to risk the network operation. The interactive environment treats the trainee network administrators as players of a game and tests them with various network failures or dynamics. To prototype the concept of "network management as a game", we modified NS-2 to establish an interactive simulation engine and connected the modified engine to a graphical user interface for traffic animation and interactivity with the player. We present initial results from our game applied to a small set of players.

    Original languageEnglish
    Title of host publication2011 18th IEEE Workshop on Local and Metropolitan Area Networks, LANMAN 2011
    DOIs
    StatePublished - 2011
    Event2011 18th IEEE Workshop on Local and Metropolitan Area Networks, LANMAN 2011 - Chapel Hill, NC, United States
    Duration: 13 Oct 201114 Oct 2011

    Publication series

    NameIEEE Workshop on Local and Metropolitan Area Networks
    ISSN (Print)1944-0367
    ISSN (Electronic)1944-0375

    Conference

    Conference2011 18th IEEE Workshop on Local and Metropolitan Area Networks, LANMAN 2011
    Country/TerritoryUnited States
    CityChapel Hill, NC
    Period13/10/1114/10/11

    Keywords

    • NS-2
    • interactive simulation
    • network game
    • network management
    • network simulation

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