TY - GEN
T1 - Q-methodology as a research and design tool for HCI
AU - O'Leary, Katie
AU - Wobbrock, Jacob O.
AU - Riskin, Eve A.
PY - 2013
Y1 - 2013
N2 - A "discount" version of Q-methodology for HCI, called "HCI-Q," can be used in iterative design cycles to explore, from the point of view of users and other stakeholders, what makes technologies personally significant. Initially, designers critically reflect on their own assumptions about how a design may affect social and individual behavior. Then, designers use these assumptions as stimuli to elicit other people's points of view. This process of critical self-reflection and evaluation helps the designer to assess the fit between a design and its intended social context of use. To demonstrate the utility of HCI-Q for research and design, we use HCI-Q to explore stakeholders' responses to a prototype Alternative and Augmentative Communication (AAC) application called Vid2Speech. We show that our adaptation of Q-methodology is useful for revealing the structure of consensus and conflict among stakeholder perspectives, helping to situate design within the context of relevant value tensions and norms.
AB - A "discount" version of Q-methodology for HCI, called "HCI-Q," can be used in iterative design cycles to explore, from the point of view of users and other stakeholders, what makes technologies personally significant. Initially, designers critically reflect on their own assumptions about how a design may affect social and individual behavior. Then, designers use these assumptions as stimuli to elicit other people's points of view. This process of critical self-reflection and evaluation helps the designer to assess the fit between a design and its intended social context of use. To demonstrate the utility of HCI-Q for research and design, we use HCI-Q to explore stakeholders' responses to a prototype Alternative and Augmentative Communication (AAC) application called Vid2Speech. We show that our adaptation of Q-methodology is useful for revealing the structure of consensus and conflict among stakeholder perspectives, helping to situate design within the context of relevant value tensions and norms.
KW - Design methodology
KW - Personal significance
KW - Psychology
KW - Qualitative methods
KW - Quantitative methods
KW - User studies
UR - http://www.scopus.com/inward/record.url?scp=84877936558&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84877936558&partnerID=8YFLogxK
U2 - 10.1145/2470654.2466256
DO - 10.1145/2470654.2466256
M3 - Conference contribution
AN - SCOPUS:84877936558
SN - 9781450318990
T3 - Conference on Human Factors in Computing Systems - Proceedings
SP - 1941
EP - 1950
BT - CHI 2013
T2 - 31st Annual CHI Conference on Human Factors in Computing Systems: Changing Perspectives, CHI 2013
Y2 - 27 April 2013 through 2 May 2013
ER -