TY - JOUR
T1 - Team collaboration in virtual worlds
T2 - Editorial to the special issue
AU - Boughzala, Imed
AU - de Vreede, Gert Jan
AU - Limayem, Moez
PY - 2012
Y1 - 2012
N2 - Virtual worlds are Internet-based three-dimensional (3D) computer-generated environments where users interact through "avatars" - a computer-generated representation of themselves that they control in terms of appearance and behavior. In recent years, virtual worlds have evolved into sophisticated social systems where millions of people regularly collaborate. For dispersed organizational teams, they represent a viable collaboration environment in which users can integrate different communication channels and manipulate digital artifacts that represent actual team deliverables. In this editorial to the Special Issue on Team Collaboration in Virtual Worlds, we discuss past research and highlight key findings with respect to five dimensions of collaborative work: technology, people, information, process, and leadership. We conclude with a discussion of the key research challenges that lie ahead to shape the research agenda for team collaboration in virtual worlds and metaverses.
AB - Virtual worlds are Internet-based three-dimensional (3D) computer-generated environments where users interact through "avatars" - a computer-generated representation of themselves that they control in terms of appearance and behavior. In recent years, virtual worlds have evolved into sophisticated social systems where millions of people regularly collaborate. For dispersed organizational teams, they represent a viable collaboration environment in which users can integrate different communication channels and manipulate digital artifacts that represent actual team deliverables. In this editorial to the Special Issue on Team Collaboration in Virtual Worlds, we discuss past research and highlight key findings with respect to five dimensions of collaborative work: technology, people, information, process, and leadership. We conclude with a discussion of the key research challenges that lie ahead to shape the research agenda for team collaboration in virtual worlds and metaverses.
KW - Collaboration
KW - Collaboration technology
KW - Facilitation
KW - Leadership
KW - Metaverses
KW - Virtual teams
KW - Virtual worlds
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UR - http://www.scopus.com/inward/citedby.url?scp=84868328486&partnerID=8YFLogxK
U2 - 10.17705/1jais.00313
DO - 10.17705/1jais.00313
M3 - Article
AN - SCOPUS:84868328486
SN - 1536-9323
VL - 13
SP - 714
EP - 734
JO - Journal of the Association for Information Systems
JF - Journal of the Association for Information Systems
IS - 10
ER -