TY - GEN
T1 - The Image of the Metaverse
T2 - 2025 ACM Designing Interactive Systems Conference, DIS 2025
AU - Han, Jihae
AU - Nickerson, Jeffrey V.
N1 - Publisher Copyright:
© 2025 Copyright held by the owner/author(s).
PY - 2025/7/4
Y1 - 2025/7/4
N2 - This pictorial explores the challenges and opportunities of creating meaningful virtual spaces in the metaverse. Drawing inspiration from Kevin Lynch's principles of urban imageability, the authors present a series of narrative explorations and associated graphics that reimagine how space, time, and social interaction might function in virtual environments. The work identifies key differences between physical and virtual architectures, including perceptual fungibility, non-linear spatial relationships, and collective emergence. Through detailed narratives organized around themes of arrival, boundary, navigation, connection, and memory, the pictorial proposes new organizing principles for metaverse design that embrace discontinuity, fluid boundaries, and social physics rather than attempting to replicate physical space. The work contributes theoretical frameworks and methodological insights for developing more imageable, engaging, and coherent virtual worlds.
AB - This pictorial explores the challenges and opportunities of creating meaningful virtual spaces in the metaverse. Drawing inspiration from Kevin Lynch's principles of urban imageability, the authors present a series of narrative explorations and associated graphics that reimagine how space, time, and social interaction might function in virtual environments. The work identifies key differences between physical and virtual architectures, including perceptual fungibility, non-linear spatial relationships, and collective emergence. Through detailed narratives organized around themes of arrival, boundary, navigation, connection, and memory, the pictorial proposes new organizing principles for metaverse design that embrace discontinuity, fluid boundaries, and social physics rather than attempting to replicate physical space. The work contributes theoretical frameworks and methodological insights for developing more imageable, engaging, and coherent virtual worlds.
KW - Architectural design
KW - Metaverse
KW - Plurality
KW - Social velocity
KW - Un-manifesto
KW - Urban design
KW - Virtual worlds
UR - https://www.scopus.com/pages/publications/105020667698
UR - https://www.scopus.com/pages/publications/105020667698#tab=citedBy
U2 - 10.1145/3715336.3735405
DO - 10.1145/3715336.3735405
M3 - Conference contribution
AN - SCOPUS:105020667698
T3 - DIS 2025 - Proceedings of the 2025 ACM Designing Interactive Systems Conference
SP - 287
EP - 302
BT - DIS 2025 - Proceedings of the 2025 ACM Designing Interactive Systems Conference
A2 - Nunes, Nuno Jardim
A2 - Nisi, Valentina
A2 - Oakley, Ian
A2 - Yang, Qian
A2 - Zheng, Clement
Y2 - 5 July 2025 through 9 July 2025
ER -