Abstract
This paper is a work-in-progress that reports the latest findings of a scoping review for gamified solutions in construction engineering education. Despite considerable attention to creating game-based solutions for engineering education during the last two decades, the existing state-of-the-art advancements in this field for construction engineering is far from achieving its full potential and still little is known about systematic ways to direct research and development efforts in this domain. The first step towards developing systematic plans to advance research in this area is to analytically understand the extent, range, and nature of the existing research to identify research gaps and potential directions for future studies. This study addresses this need through a scoping review based on the Preferred Reporting Items for Systematic Reviews and Meta-Analysis extension for Scoping Review (PRISMA-ScR). Throughout the research process, we have identified 103 relevant studies. We have been extracting and synthesizing a wide range of data from the identified studies. Using the collected and analyzed information, we identify the existing limitations and propose factors to be considered in the future research activities.
| Original language | English |
|---|---|
| Journal | ASEE Annual Conference and Exposition, Conference Proceedings |
| State | Published - 23 Aug 2022 |
| Event | 129th ASEE Annual Conference and Exposition: Excellence Through Diversity, ASEE 2022 - Minneapolis, United States Duration: 26 Jun 2022 → 29 Jun 2022 |
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